Celldweller - Lost in Time (The Making Of)
This is part of the original storyboard created for the Celldweller Lost in Time Music video. It was originally going to be just a lyric video, but that changed. 9 months later, a full blown music video was born. The biggest challenge was the scope of the project, as the song length was over 7 minutes long.

This is was taken from an image sequence for the UI screen the Overseer character used.

Here are more designs and test shots of the low poly characters.






3D Fan Art : The Legend of Zelda: Majora's Mask
Rendered with Octane Renderer V3.
Modeled with Zbrush and 3D max.
Textured with Substance Painter.
Right click image to save high res version 3413x1920
Modeled with Zbrush and 3D max.
Textured with Substance Painter.
Right click image to save high res version 3413x1920

Roadkiller - Work in Progress
Scifi Drone Concept - Retopology Progress

Scifi Drone Concept - Helmet

I started a new character concept. This will be a character where I'll be exploring methods and workflows, so there will be plenty of mistakes on the way, but I hope to learn a lot during this process. I started with a really rough sculpt of the character, separated head for refinement and then added details. I did a quick material render using Octane Render, The model still needs to be UV mapped, but I'll wait till I finish the rest of the body.






